Bear Badge Requirements
To earn your Bear
badge, you must complete 12 activities from four Achievement Categories:
Bear
Arrow Points
Achievement 1 -
Ways
We Worship
Do the following.
- Practice your religion
as you are taught in your home, church, synagogue, mosque, or
other religious community.
Achievement 2 -
Emblems
of Faith
Do the following.
- Earn the religious emblem
of your faith.
Achievement 3 -
What Makes America Special?
Do requirement a
and any three of the other six requirements.
- Write or tell what makes
America special to you.
- With the help of your
family or den leader, find out about two famous Americans. Tell
the things they did or are doing to improve our way of life.
- Find out something about
the old homes near where you live. Go and see two of them.
- Find out where places
of historical interest are located in or near your town or city.
Go and visit one of them with your family or den.
- Choose a state; it can
be your favorite one or your home state. Name its state bird,
tree, and flower. Describe its flag. Give the date it was admitted
to the union.
- Be a member of a color
guard in a flag ceremony for your den or pack.
- Display the U.S. Flag
in your home or fly it on three national holidays.
Achievement 4 -
Tall
Tales
Do all three requirements.
- Tell in your own words
what folklore is. List some folklore stories, folk songs, or
historical legends from your own state or part of the country.
- Name at least five stories
about American folklore. Point out on a United States map where
they happened.
- Read two folklore stories
and tell your favorite one to your den.
Achievement 5 -
Sharing Your World With Wildlife
Do four of the following
requirements.
- Choose a bird or animal
that you like and find out how it lives. Make a poster showing
what you have learned.
- Build or make a bird feeder
or bird house.
- Explain what a wildlife
conservation officer does.
- Visit one of the following:
Zoo, Wildlife Refuge, Nature Center, Game Preserve
- Name one animal that has
become extinct in the last 100 years. Tell why animals become
extinct. Name one animal that is on the endangered species list.
Achievement 6 -
Take Care of Your Planet
Do three of the following
requirements.
- Save 5 pounds of glass
or aluminum or 1 month of daily newspapers. Turn them in at a
recycling center or use your community's recycling service.
- Plant a tree in your yard,
on the grounds of the group that operates your Cub Scout pack,
or in a park or other public place. Be sure to get permission
first.
- Call city or county officials
or your trash hauling company and find out what happens to your
trash after it is hauled away.
- Do a water-usage survey
in your home. Note all the ways water is used. Look for any dripping
faucets.
- Discuss with an adult
in your family the ways your family uses energy.
- Find out more about your
family's use of electricity.
Achievement 7 -
Law Enforcement is a Big Job
Do four of the following
requirements.
- Make a set of your own
fingerprints.
- Make a plaster cast of
a shoe print.
- Check the doors and windows
of your home.
- Visit your local sheriff's
office or police station.
- Be sure you know where
to get help in your neighborhood.
- Be sure fire and police
numbers are listed by the phone at your home.
- Know what you can do to
help law enforcement.
Achievement 8 -
The Past is Exciting and
Important
Do three of the following
requirements.
- Visit your library or
newspaper office. Ask to see back issues of newspapers or an
almanac.
- Find someone who was a
Cub Scout a long time ago. Talk with him about what Cub Scouting
was like then.
- Start or add to an existing
pack scrapbook.
- Trace your family back
through your grandparents or great-grandparents; or talk to a
grandparent about what it was like when he or she was younger.
- Find out some history
about your community
- Write in a journal for
2 weeks.
Achievement 9 -
What's
Cooking
Do four of the following
requirements.
- With an adult, bake cookies.
- With an adult, make snacks
for the next den meeting.
- Prepare one part of your
breakfast, one part of your lunch, and one part of your supper.
- Make a list of the "junk"
foods you eat. Discuss "junk" food with a parent or
teacher.
- Make some trail food for
a hike.
- Make a dessert for your
family.
Achievement 10 -
Family
Fun
Do both of these requirements.
- Go on a trip with members
of your family.
- Have a family "make-and-do"
night."
Achievement 11 -
Be
Ready
Do the first four requirements;
the last one is recommended, but not required.
- Tell what to do in case
of accident in the home. A family member needs help. Someone's
clothes catch on fire.
- Tell what to do in case
of a water accident.
- Tell what to do in case
of a school bus accident.
- Tell what to do in case
of a car accident.
- Have a health checkup
by a physician (optional).
Achievement 12 -
Family Outdoor Adventures
Do three of the following
requirements.
- Go camping with your family.
- Go on a hike with your
family.
- Have a picnic with your
family.
- Attend an outdoor event
with your family.
- Plan your outdoor family
day.
Achievement 13 -
Saving Well, Spending Well
Do four of the following
requirements.
- Go grocery shopping with
a parent or other adult member of your family.
- Set up a savings account.
- Keep a record of how you
spend money for 2 weeks.
- Pretend you are shopping
for a car for your family.
- Discuss family finances
with a parent or guardian.
- Play a board game with
your family that involves the use of play money.
- With an adult, figure
out how much it costs for each person in your home to eat one
meal.
Achievement 14 -
Ride
Right
Do requirement a
and three more.
- Know the rules of bike
safety. If your town requires a bicycle license, be sure to get
one.
- Learn to ride a bike,
if you haven't by now. Show that you can follow a winding course
for 60 feet doing sharp left and right turns, a U-turn, and an
emergency stop.
- Keep your bike in good
shape. Identify the parts of a bike that should be checked often.
- Change a tire on a bicycle.
- Protect your bike from
theft. Use a bicycle lock.
- Ride a bike for 1 mile
without rest. Be sure to obey all traffic rules.
- Plan and take a family
bike hike.
Achievement 15 -
Games, Games, Games!
Do two of the following
requirements.
- Set up the equipment and
play any two of these outdoor games with your family or friends:
Backyard Golf; Badminton; Croquet; Sidewalk Shuffleboard; Kickball;
Softball; Tetherball; Horseshoes; Volleyball
- Play two organized games
with your den.
- Select a game your den
has never played. Explain the rules. Tell them how to play it,
and then play it with them.
Achievement 16 -
Building
Muscles
Do all of the following
requirements.
- Do physical fitness stretching
exercises. Then do sit-ups, pushups, the standing long jump,
and softball throw.
- With a friend, compete
in at least six different two-person contests.
- Compete with your den
or pack in the crab relay, gorilla relay, 30-yard dash, and kangaroo
relay.
Achievement 17 -
Information, Please
Do requirement a
and three more of the following requirements.
- With an adult in your
family, choose a TV show. Watch it together.
- Play a game of charades
at your den meeting or with your family at home.
- Visit a newspaper office
or a TV or radio station and talk to a news reporter.
- Use a computer to get
information. Write, spell-check, and print out a report on what
you learned.
- Write a letter to a company
that makes something you use. Use e-mail or the U.S. Postal Service.
- Talk with a parent or
other family member about how getting and giving facts fits into
his or her job.
Achievement 18 -
Jot
It Down
Do five of the following
requirements.
- Make a list of the things
you want to do today. Check them off when you have done them.
- Write two letters to relatives
or friends.
- Keep a daily record of
your activities for 2 weeks.
- Write an invitation to
someone.
- Write a story about something
you have done with your family.
- Write a thank-you note.
- Write about the activities
in your den.
Achievement 19 -
Shavings and Chips
Do all of the following
requirements.
- Know the safety rules
for handling a knife.
- Show that you know how
to take care of and use a pocketknife.
- Make a carving with a
pocketknife. Work with your den leader or other adult when doing
this.
- Earn the Whittling Chip
card.
Achievement 20 -
Sawdust
and Nails
Do all of the following
requirements.
- Show how to use and take
care of four of these tools: Crescent Wrench; Coping Saw; "C"
Clamp; Hand Saw; Drill Bit; Hammer; Hand Drill; Bench Vise; Wood
Plane; Screw Driver; Pliers
- Build your own tool box.
- Use at least two tools
listed in requirement a to fix something.
Achievement 21 -
Build
a Model
Do three of the following
requirements.
- Build a model from a kit.
- Build a display for one
of your models.
- Pretend you are planning
to change the furniture layout in one of the rooms in your home.
- Make a model of a mountain,
a meadow, a canyon, or a river.
- Go and see a model of
a shopping center or new building that is on display somewhere
- Make a model of a rocket,
boat, car, or plane.
Achievement 22 -
Tying
It All Up
Do five of the following
requirements.
- Whip the ends of a rope.
- Tie a square knot, bowline,
sheet bend, two half hitches, and a slip knot. Tell how each
knot is used.
- Learn how to keep a rope
from tangling.
- Coil a rope. Throw it,
hitting a 2-foot square marker 20 feet away.
- Learn a magic rope trick.
- Make your own rope.
Achievement 23 -
Sports, Sports, Sports!
Do all of the following
requirements.
- Learn the rules of and
how to play three team sports.
- Learn the rules and how
to play two sports in which only one person is on each side.
- Take part in one team
and one individual sport.
- Watch a sport on TV with
a parent or some other member of your family.
- Attend a high school,
college, or professional sporting event with your family or your
den.
Achievement 24 -
Be
a Leader
Do three of the following
requirements.
- Help a boy join Cub Scouting
or help a new Cub Scout through the Bobcat
trail.
- Serve as a denner or assistant
denner.
- Plan and conduct a den
activity with the approval of your den leader.
- Tell two people they have
done a good job.
- Leadership means choosing
a way even when not everybody likes your choice. Talk about these
hard choices with a parent or another adult. What would you do
if it were up to you? [It is time to go home, but you are having
a good time with your friends and they don't have to be home
until 30 minutes later. What do you do?] [Your friends
are going to ride their bikes to the other side of town, and
they ask you to go with them. You know you are not allowed
to do that. What do you say to them?] [A new boy has moved
into the neighborhood. How do you become his friend?]
[While your class is taking a test, the teacher leaves the room.
Some of the students start trading test answers. Do you?]
[What if another student asks you for an answer?] [Is it hard
to keep from cheating?]
Congratulations! If you've
completed all the steps required you have earned your Bear Badge.
Next, do some extra requirements in the achievements or from the Arrow
Point Trail to earn
Arrow Points. When you've done 10 electives, you will earn a Gold
Arrow Point. For each additional 10 you do, you will receive a
Silver Arrow Point.
Arrow Point Trail: Electives - Do as few or as many from each category
as you wish. When you've completed 10, you will receive a Gold
Arrow Point. For each additional 10 you do, you will receive a
Silver Arrow Point.
Elective 1 - Space
- Identify two constellations
and the North Star.
- Make a pinhole planetarium
and show three constellations.
- Visit a planetarium.
- Build a model of a rocket
or space satellite.
- Read and talk about at
least one man-made satellite and one natural one.
- Find a picture of another
planet in our solar system. Explain how it is different from
Earth. (This link
will help you with all of the above!)
Elective 2 - Weather
- Learn how to read a thermometer.
Put a thermometer outdoors and read it at the same time every
day for 2 weeks. Keep a record of each day's temperature and
a description of the weather each day (fair skies, rain, fog,
snow, etc.).
- Build a weather vane.
Record wind direction every day at the same time for 2 weeks.
Keep a record of the weather for each day.
- Make a rain gauge.
- Find out what a barometer
is and how it works. Tell your den about it. Tell what relative
humidity means.
- Learn to identify three
different kinds of clouds. Estimate their height.
- Watch the weather forecast
on TV every day for 2 weeks. Describe three different symbols
used on weather maps. Keep a record of how many times the weather
forecast is correct.
Elective 3 - Radio
- Build a crystal or diode
radio. Check with your local craft or hobby shop or in the nearest
Scout shop that carries a crystal radio kit. It is all right
to use a kit.
- Make and operate a battery-powered
radio, following the directions with the kit.
Elective 4 - Electricity
- Wire a buzzer or doorbell.
- Make an electric buzzer
game.
- Make a simple bar or horseshoe
electromagnet.
- Use a simple electric
motor.
- Make a crane with an electromagnetic
lift.
Elective 5 - Boats
- Help an adult rig and
sail a real boat.
- Help an adult repair a
real boat or canoe.
- Know the flag signals
for storm warnings.
- Help an adult repair a
boat dock.
- Know the rules of boat
safety.
- With an adult, demonstrate
forward strokes, turns, and backstrokes. Row a boat around a
100-yard course involving two turns.
Elective 6 - Aircraft
- Identify five different
kinds of aircraft in flight, if possible, or from models or photos.
- Ride in an airplane (commercial
or private).
- Explain how a hot air
balloon works.
- Build and fly a model
airplane. (You may use a kit. Every time you do this differently,
it counts as a completed project.)
- Sketch and label an airplane
showing the direction of forces acting on it (lift, drag, and
load).
- Make a list of some of
the things a helicopter can do that other kinds of aircraft can't?
Make a list. Draw or cut out a picture of a helicopter and label
the parts.
- Build and display a scale
model airplane. You may use a kit or build it from plans.
Elective 7 - Things
That Go
- Make a scooter or a Cubmobile.
Know the safety rules.
- Make a windmill.
- Make a waterwheel.
- Make an invention of your
own design that goes.
Elective 8 - Cub
Scout Band
- Make and play a homemade
musical instrument - cigar box banjo, washtub bull fiddle, a
drum or rhythm set, tambourine, etc.
- Learn to play two familiar
tunes on an ocarina, a harmonica, or a tonette.
- Play in a den band using
homemade or regular musical instruments. Play at a pack meeting.
- Play two tunes on any
recognized band or orchestra instrument.
Elective 9 - Art
- Do an original art project
and show it at a pack meeting. Every project you do counts as
one requirement. Here are some ideas for art projects: Mobile
or Wire Sculpture; Silhouette; Acrylic Painting; Watercolor Painting;
Collage; Mosaic; Clay Sculpture; Silk Screen Picture
- Visit an art museum or
picture gallery with your den or family.
Elective 10 - Masks
- Make a simple paper-mache
mask.
- Make an animal mask.
- Make a clown mask.
Elective 11 - Photography
- Practice holding a camera
still in one position. Learn to push the shutter button without
moving the camera. Do this without film in the camera until you
have learned how. Look through the viewfinder and see what your
picture will look like. Make sure that everything you want in
your picture is in the frame of your viewfinder.
- Take five pictures of
the same subject in different kinds of light: Subject in direct
sun with direct light; Subject in direct sun with side light;
Subject in direct sun with back light; Subject in shade, on a
sunny day; Subject on a cloudy day.
- Put your pictures to use:
Mount a picture on cardboard for display; Mount a picture on
cardboard and give it to a friend; Make three pictures that show
how something happened (tell a story) and write one sentence
explanation for each.
- Take a picture in your
house: With available light; Using a flash attachment or photo
flood (bright light).
Elective 12 - Nature
Crafts
- Make shadow prints or
blueprints of three kinds of leaves.
- Make a display of eight
different animal tracks with an eraser print.
- Collect, press, and label
ten kinds of leaves.
- Build a waterscope and
identify five types of water life.
- Collect eight kinds of
plant seeds and label.
- Collect, mount, and label
ten kinds of rocks or minerals.
- Collect, mount, and label
five kinds of shells.
- Build and use a bird caller.
Elective 13 - Magic
- Learn and show three magic
tricks.
- With your den, put on
a magic show for someone else.
- Learn and show four puzzles.
- Learn and show three rope
tricks.
Elective 14 - Landscaping
- With an adult, help take
care of your lawn or help take care of the lawn of a public building,
school, or church. Seed bare spots. Get rid of weeds. Pick up
litter. Agree ahead of time on what you will do.
- Make a sketch of a landscape
plan for the area right around your home. Talk it over with a
parent or den leader. Show which trees, shrubs, and flowers you
could plant to make the area look better.
- Take part in a project
with your family, den, or pack to make your neighborhood or community
more beautiful. These might be having a cleanup party, painting,
cleaning and painting trash barrels, and removing ragweed. (Each
time you do this differently, it counts as a completed project.)
- Build a greenhouse and
grow twenty plants from seed. You can use a package of garden
seeds or use beans, pumpkin seeds, or watermelon seeds.
Elective 15 - Water
and Soil Conservation
- Dig a hole or find an
excavation project and describe the different layers of soil
you see and feel. (Do not enter an excavation area alone or without
permission.)
- Explore three different
kinds of earth by conducting a soil experiment.
- Visit a burned-out forest
or prairie area, or a slide area, with your den or your family.
Talk to a soil and water conservation officer or forest ranger
about how the area will be planted and cared for so that it will
grow to be the way it was before the fire or slide.
- What is erosion? Find
out the kinds of grasses, trees, or ground cover you should plant
in your area to help limit erosion.
- As a den, visit a lake,
stream, river, or ocean (whichever is nearest to where you live).
Plan and do a den project to help clean up this important source
of water. Name four kinds of water pollution.
Elective 16 - Farm
Animals
- Take care of a farm animal.
Decide with your family the things you will do and how long you
will do them.
- Name and describe six
kinds of farm animals and tell their common uses.
- Read a book about farm
animals and tell your den about it.
- With your family or den,
visit a livestock exhibit at a county or state fair.
Elective 17 - Repairs
- With the help of an adult,
fix an electric plug or an electrical appliance.
- Use glue or epoxy to repair
something.
- Remove and clean a drain
trap.
- Refinish or repaint something.
- Agree with an adult in
your family on some repair job to be done and do it. (Each time
you do this differently, it counts as a completed project.)
Elective 18 - Backyard
Gym
- Build and use an outdoor
gym with at least three items from the following: Balance Board;
Trapeze; Tire Walk; Tire Swing; Tether ball; Climbing Rope; Running
Long Jump Area.
- Build three outdoor toss
games.
- Plan an outdoor game or
gym day with your den (this can be a part of a pack activity).
Put your plans on paper.
- Hold an open house for
your backyard gym.
Elective 19 - Swimming
- Jump feet first into water
over your head, swim 25 feet on the surface, stop, turn sharply,
and swim back.
- Swim on your back, using
the elementary backstroke, for 30 feet.
- Rest by floating on your
back, using as little motion as possible, for at least one minute.
- Tell what is meant by
the buddy system. Know the basic rules of safe swimming.
- Do a racing dive from
edge of pool and swim 60 feet, using a racing stroke. (You might
need to make a turn.)
Elective 20 - Sports
- In archery, know the safety
rules and how to shoot correctly. Put six arrows into a 4-foot
target at a distance of 15 feet. Make an arrow holder.
- In skiing, know the Skier's
Safety and Courtesy Code. Demonstrate walking and kick turn,
climbing with a side step or herringbone, a snowplow stop, a
stem turn, four linked snowplow or stem turns, straight running
in a downhill position or cross-country position, and how to
recover from a fall.
- In ice skating, know the
safety rules. From a standing start, skate forward 150 feet and
come to a complete stop within 20 feet. Skate around a corner
clockwise and counterclockwise without coasting. Show a turn
from forward to backward. Skate backward 50 feet.
- In track, show how to
make a sprint start. Run the 50 yard dash in 10 seconds or less.
Show how to do the standing long jump, the running long jump,
or the high jump. (Be sure to have a soft landing area.)
- In roller skating (with
conventional or in-line skates), know the safety rules. From
a standing start, skate forward 150 feet and come to a complete
stop within 20 feet. Skate around a corner clockwise and counterclockwise
without coasting and show a turn from forward to backward. Skate
backward 50 feet. Wear the proper protective clothing.
Elective 21 - Sales
- Take part in a council
or pack-sponsored money-earning sales program. Keep track of
the sales you make yourself. When the program is over, add up
the sales that you have made.
- Help with a garage or
rummage sale. This can be with your family or a neighbor, or
it can be a church, school, or pack event.
Elective 22 - Collecting
Things
- Start a stamp collection.
You can get information about stamp collecting at any U.S. Post
Office.
- Mount and display a collection
of emblems, coins, or other things to show at a pack meeting.
This can be any kind of collection. Every time you show a different
kind of collection, it counts as one requirement.
- Start your own library.
Keep your own books and pamphlets in order by subject. List the
title, author, and subject of each on an index card and keep
the cards in a file box, or use a computer program to store the
information.
Elective 23 - Maps
- Look up your state on
a U.S. Map. What other states touch its borders?
- Find your city or town
on a map of your state. How far do you live from the state capital?
- In which time zone do
you live? How many time zones are there in the U.S.?
- Make a map showing the
route from your home to your school or den meeting place.
- Mark a map showing the
way to a place you would like to visit that is at least 50 miles
from your home.
Elective 24 - Native
American Life
- American Indians once
lived all over what is now the United States. Find the name of
the tribe who lived nearest where you live. What was this tribe
best known for?
- Learn, make equipment
for, and play two Native American games with members of your
den. Be able to tell the rules, who won, and what the score was.
- Make a model of an early
Native American house.